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Showing posts with the label Solo RPG

Dragon #299 - Solo Highlights

Inspirational ideas for campaigns, characters, creatures, locations, and magic items.

GEMulator Version 1.1

A free update with a major layout overhaul, minor fixes, balancing changes, and form fillable sheets.

The Oracle Sheet Update

And a sneak peek at the GEMulator V1.1 update coming before the end of the year.

Paizo Prequels: The "Dragon" and "Dungeon" Magazines

What's a few more thousand pages if I'm already going through several decades of releases?

I may have started something my wallet is going to regret

But come on, how expensive can out-of-print books really be? .. right?

Troupe-style play is perfect for solo RPGs

It's probably the best way to play as an entire faction and it works with most RPGs out there.

Exploring the history of Pathfinder/Paizo through solo play

Most major RPGs have more content than you could ever hope to experience in a traditional multiplayer environment. Let's use the advantages of solo play to explore one of the most content rich franchises out there: Pathfinder.

Campaign Concept: The Historian - Worldbuilding through solo play

Random tables for books in a library - great in concept, but rarely used in practice. Let's build a campaign around them so they finally get the table time they deserve.

RR C1: The Grithian Abomination

The first rescue operation took a dark turn when our party discovered the creature that killed most of the lost expedition...

Solo Game Master's Guide by Geek Gamers

Dedicated solo books by big name publishers are a rarity. Especially when they are authored by the very person that got you into the solo hobby.

The Minds Eye: A free ultra-lite-rules solo rpg

Sometimes it's just nice to daydream a bit.

Adapting the "Patient Gamer" mentality to the Tabletop Hobby

Don't believe the hype.

RR C1: The First Group of Player Characters

Meet the brave souls that will take the first plunge into the unknown depths of the newly discovered underground complex.

RR C1: Generating the local campaign area and fleshing out the merchant house Goldenford

It's time to take a closer look at our local campaign area and the faction our PCs are going to belong to.

Learning a new roleplaying game through solo play

Something a bit more in the direction of general GM advice for today. Learning the rules through solo play.

Randomized Roleplay C1: Worlds Without Number

It's time to let the dice control everything - let's find out what they want us to explore first! (Very long post)

Randomized Roleplay: The Concept

Shelves full of books and hard drives overflowing with PDFs. So many choices, but what to play? Embrace randomness and let the dice decide!

How to approach randomization in detailed established settings

Playing in existing settings can be a ton of fun, but many of them have been developed for several decades, and it might feel like there isn't any room for the kind of random generation that is so fundamental to solo play. Here are some tips and methods for how you can approach these settings.