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Showing posts with the label Random Tables

The Oracle Sheet Update

And a sneak peek at the GEMulator V1.1 update coming before the end of the year.

How to approach randomization in detailed established settings

Playing in existing settings can be a ton of fun, but many of them have been developed for several decades, and it might feel like there isn't any room for the kind of random generation that is so fundamental to solo play. Here are some tips and methods for how you can approach these settings.

The Solo Tabletop Oracle

Color Variant 1 Practically every solo session I play, I utilize at least one oracle for inspiration or to fill any story gaps that need answers. Oftentimes, they are the driving narrative factor and influence much more than the game system itself. I have a binder with printed oracles from a variety of different sources that get regular use. All of them have aspects I like, but none of them are exactly  what I want. Having to shuffle through all these oracles can get quite cumbersome, and I wanted a better solution. In the end, I wrote my own oracle that gave me all the information I wanted on a single A4 sheet. I would love to hear your stories and feedback if you use it in your own gaming sessions. Update December 2023 As part of the GEMulator V1.1 update, I've also updated my main oracle sheet. ( more details ) Don't worry, the old version is still available at the download links below. Downloads Color Variant 1 Color Variant 2 Printer-friendly Variant 1 Printer-Friendly V...

Create random tables for your random tables

Over the years, I have accumulated quite a large collection of RPG books, PDFs, zines, and other random supplements. While I have read or flipped through most of them, barely any of them used to get any playtime at my table. It's just not feasible to interrupt my session just to look for that one table/encounter/location that I read about weeks or months ago and therefore aren't quite sure where to look for exactly. I  want  to use all these resources, but in the end It's just easier to fall back on the same few books. In order to change that, I relied on my favorite aspect of tabletop games: random tables. The very heart of solo RPGs is randomization. Not knowing what's next keeps the games fresh and interesting for me. Interpreting these random results and placing them in the context of the world is the real fun for me. So why not do the same with my books? Concept Create random tables for each category you have books or resources for. When the relevant category comes...