The Ironforge Dwarf Hunter Uldihm Frostfavor is ready to start his adventures by trying to track and tame a bear as his animal companion.
Dun Morogh Panorama View by Dreamwalker |
The Premise
GEMulator
- Quest: Track and tame a bear as an animal companion
- Giver: Mountain Watch
- Reason: Tradition
- Location: Dun Morogh Wilderness
Active Lists
Local Wildlife
Factions
Mountain Watch
Locations
Campsite
Dun Morogh Wilderness
Goals
Track a potential animal companion
Tame a bear as an animal companion
The First Scene
Let's roll for Scene Transition to find out if anything changes about that Scene. No modifier, as the Campaign Parameters aren't defined yet.
Transition: Negative Interruption | Focus: New Character
Is it a humanoid? Unknown: No | Ok, so it's an animal.
Is it a bear (potential animal companion)? Unknown: No
I guess that would have been too easy. Thinking about the zone in the MMO, it's probably a wolf or a boar. I'm going to look through the Monster Guide and see what kinds of options there are.
What animal is it? 1d6 (Wolf, Boar, Wolf (giant), Battleboar, Dire Wolf, Dire Boar): Wolf
Lucky. A simple Wolf is the easiest option. The stats are from the Horde Player's Guide.
A lone wolf approaching a campsite must be really desperate. Probably starving and after the rations in Uldihm's backpack.
Adventure Log Scene Entries
Transition: Starving Wolf interrupts Uldihm's breakfast
Location: Campsite
Goal: Survive the encounter with the starving wolf.
Start: Uldihm is sitting in the camp and eating breakfast.
Does Uldihm hear the approaching wolf? Contested Listen/Stealth check: 19vs14 Uldihm hears it.
The biting early morning cold robbed the trail rations of any taste. Uldihm sat on top of his bedroll and nibbled on the rock-like food. He was planning his route to increase the chances of encountering bear tracks when he heard the all too familiar crunch of snow nearby.
The cliffside that protected him from biting wind during the night suddenly became a dangerous platform for whatever creature was lurking around up there. Just as he grabbed his long rifle, the silhouette of a gaunt gray wolf appeared on the high ground above.
Can Uldihm scare the wolf and get it to run away? DC15 Handle Animal check (-2 because the wolf is desperate): 11, fail.
Uldihm raised his rifle into the air and bellowed a loud challenge toward the wolf. Slowly crouching down, it almost looked like the wolf was afraid - until it lunged toward the dwarf below.
Combat
I'm using FoundryVTT for battlemaps and token movement, but everything else is done with pen&paper and physical dice.
Uldihm was quick to the draw and managed to shoot the wolf in mid-leap, gravely wounding him.
The momentum carried the wounded wolf straight toward Uldihm, who only narrowly managed to escape its deadly bite.
Dropping his long rifle, the dwarf quickly drew his waraxe and buried it in the wolf's skull.
Scene Conclusion
Winning the initiative is very important in 1v1 encounters like these. The first shot almost killed the wolf in one hit, which reminded me how extreme the power difference between challenge levels is in 3.5e games.
Only 9 rifle bullets left. Hopefully, that will be enough to get Uldihm through this Adventure. Resupply is far away and would mean failure to join the Mountain Watch.
Stay tuned for the next post, where we'll get to see how Uldihm fares when it comes to tracking a bear.
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