A tiny game for tiny breaks.
Pocket Landship
Specifically, I'm talking about the free version from 2017. While writing this post, I discovered that the designer actually followed up with a proper retail version in 2019. The theme of that version seems to have morphed into a steampunk setting instead of the historical WWI background, and I don't know what changed in terms of game mechanics.
The Background
However, if you are interested in learning more, then I highly recommend that you try to approach the topic from the perspective of the larger picture, which was WWI at that point. The Great War is a gigantic topic that you could spend thousands of hours studying, but I'm talking about casual surface knowledge for non-historians here.
The best way to do that (imo) is to listen to Dan Carlin's Hardcore History podcast series Blueprint for Armageddon. It obviously talks about the entire war, and landships were just a tiny part of that horrific and fascinating conflict. Nonetheless, it still helps you to understand the conditions that led to the creation of these early tank designs.
The game needs to be carried by your imagination because the mechanics are way too simplistic.
My crudely crafted copy |
The Mechanics
Okay, there is a bit more to it, but you get the gist. A tiny game for tiny gaming sessions where you're just too exhausted for anything more complex.
There is a bit of enemy variety, landship options, and the setup can be randomized to offer a bit more replayability. Don't expect to fill entire evenings with this game, that's not what it's designed for.
Example Starting Setup |
Conclusion
Not much more to say here. There's nothing hiding beneath the surface. What you see is what you get. An extremely simple game that only lasts a handful of minutes.
Since it's free, I recommend that you give it a shot, but go into it with the right expectations.
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